المدة الزمنية 18:11

Sandbox 2021: Artillery

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تم نشره في 2021/03/09

00:00 - 03:01 Intro 03:01 - 03:40 Tools to counter artillery 03:40 - 04:24 Brighter tracers 04:24 - 06:25 Sound detection 06:25 - 08:01 Visualization of artillery impact points on the minimap 08:01 - 12:45 Three SPG shell types 12:45 - 13:28 Different shell trajectories 13:28 - 14:38 Interface changes 14:38 - 15:39 Switching the shell type quickly 15:39 - 17:33 Battle conditions changed Large-scale testing of new game mechanics will soon take place on the Sandbox test server. In this video, we'll tell you about the new tools for countering artillery that tankers might get soon, as well as some changes to artillery in World of Tanks. It's up to you what new features will make it into the game. Take part in testing our hypotheses and get rewards for your commitment. Good luck on the battlefield! Create a World of Tanks account on http://worldoftanks.eu/dropbears� �� and try out iconic historical tanks such as Tiger 131, Sherman Firefly & T-34/85M! You can also tell your friends and share the invite code DROPBEARS. To keep up to date with our latest development, contests and events visit http://worldoftanks.eu Follow us on: Facebook: http://www.facebook.com/worldoftanks Instagram: https://www.instagram.com/worldoftanks_europe Discord: https://discord.gg/world-of-tanks Twitch EN: https://www.twitch.tv/worldoftanks Twitch DE: https://www.twitch.tv/worldoftanksde Twitch PL: https://www.twitch.tv/worldoftankspolska Twitter: https://twitter.com/WorldofTanksEU Amazon: - https://www.amazon.co.uk/WorldofTanks - https://www.amazon.de/worldoftanks - https://www.amazon.fr/worldoftanks

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تعليقات - 1249
  • @
    @WorldOfTanksOfficialChannelمنذ 3 سنوات What's your most genius idea regarding artillery? 148
  • @
    @johannesk.5039منذ 3 سنوات "You need to relocate fast" - sad Maus noises 290
  • @
    @MrROBOT4000منذ 3 سنوات you will have to rework the missions after this change, you cant just massively change arty without changing missions. 248
  • @
    @jonmiller4739منذ 3 سنوات I love that there’s no super expensive shell. Can we have this on all tanks? 207
  • @
    @GMaXimus95منذ 3 سنوات Its popular because you made it mandatory for personal missions -.- 220
  • @
    @14ShadOمنذ 3 سنوات - looking by how happy they are, I'm assuming there are around 10 superheavy tanks on each side, just waiting to be destroyed by the orbital cannons of doom. ....وسعت 129
  • @
    @conwaycritty8019منذ 3 سنوات Is anyone going to tell them that the problem isnt knwoing when you're getting shot but the fact that there's 3 of them shooting??? 328
  • @
    @kenjielsinghorst8332منذ 3 سنوات I'll tell you what, those two signs are more scary than a FV4005 aiming at you lol 42
  • @
    @zeck8541منذ 3 سنوات I would just like to point out: Your statement about most players playing artillery often is most likely motivated by the fact that WG dictates this to id="hidden3" class="buttons"> player via personal missions. Either play artillery, or no Obj 260 or 279e for you! ....وسعت 42
  • @
    @stormer9763منذ 3 سنوات I believe theese changes are good however i think it would by easier to remove a number of arties in the battle by making those arty campaign missions id="hidden4" class="buttons"> not required at all therefore lowering the number of players and you get less 3 arty games. ....وسعت 127
  • @
    @xXHiwatariXxمنذ 3 سنوات Well, well, well, in the video it looks promising, I will definitely give it a go. 80
  • @
    @Dropppyمنذ 3 سنوات The artillery stunning missions should also make you stun vehicles for less time 42
  • @
    @edwinparker6732منذ 3 سنوات Anybody else remember the time when WG removed the arty tracer 34
  • @
    @RocketmanXOمنذ 3 سنوات The comment section has made their statements. Let's see what WG will do. 63
  • @
    @volimcvarke8437منذ 3 سنوات "More then half of the player base play the arty from time to time" Would never touch them if there werent those misons you had to do. 217
  • @
    @hohuynhquocchuong4925منذ 3 سنوات How Intuition work on auto-reloader, after switching, the remain shell stay the same or reload full clip? It may bugging.
  • @
    @thatchris1626منذ 3 سنوات Tactical and appealing
    The first sentence and you have me questioning
    34
  • @
    @arnoldwehbe9677منذ 3 سنوات You should make those cool looking tracers for regular tanks as well 6
  • @
    @l.k9903منذ 3 سنوات Sry, but can you explain me how will I do SPG missions? I actually don´t understand. 1
  • @
    @alistermathie8485منذ 3 سنوات This genuinely sounds like a good set of changes. I'm actually shocked. Will get tasting ASAP. The only thing missing I think is non-direct hits need to be taken into account in Spall liners. 17
  • @
    @mikrokosmos00منذ 3 سنوات In crew 2.0 will the skill also be available? And isn'it now to easy to find an enemy arty when playing arty?
  • @
    @Xenon103Aمنذ 3 سنوات a quick question, not about the arty but still,
    how that quick reload thing will affect the autoloader tanks?
    >an example, given situation that the tank have shot several of the magazine..,
  • @
    @Drachwillمنذ 2 سنوات When do we get new Arty lines in Tech tree? Chinese or CZ for Examples?
  • @
    @eetuantola2519منذ 3 سنوات No matter how angry the community is, I think these are REALLY good changes. It'll make playing against arty way more pleasant and makes arty gameplay more interactive! 42
  • @
    @GoatingVirtualمنذ 3 سنوات This change to artillery is gonna be huge. The different shell types will make it much more enjoyable. Instead of one shell doing everything and doing id="hidden8" class="buttons"> massive critical damage, now there is an actual balance between the shells for different scenarios. Can't wait to play in the sandbox! ....وسعت 19
  • @
    @Petrix49منذ 3 سنوات 90% of those players who played arty played it because they have to because of the misions 222
  • @
    @stefanvalentin9157منذ 3 سنوات You said that the overall stun duration for the spg will decrease on the new update. My question to you is: will the missions that require you to deal id="hidden9" class="buttons"> 100s stun in total for example remains the same or are you going to make them easier? ....وسعت
  • @
    @kylemc.kracker4810منذ 3 سنوات Do they have to switch into the siege mode when they want to firing the shell?
  • @
    @Ambik41منذ 3 سنوات What about the missons we have to do with artys??
    They gone change??
  • @
    @user-tt9sl5me4iمنذ 3 سنوات wait, if you are going to have increased vision for arty shell trajectory, does that apply to other type of tanks?
  • @
    @num6222منذ 3 سنوات Only 1 type of shell will stun now? So do you compensate that with less reload time?
  • @
    @4kpinguمنذ 3 سنوات nice now i wont get jumpscared every time an arty hits me 25
  • @
    @aleshlavacek5674منذ 3 سنوات If new crew gets into game with new arty changes, how will u get that perks? Will there be another perk to spend skill points?
  • @
    @Journey_Awaitsمنذ 3 سنوات “Artillery is popular”
    Sexton platoon intensifies
    2
  • @
    @pfeifferistvan5272منذ 3 سنوات AP ammo for SPG for stable DMG is a good idea.. what could go wrong??
  • @
    @leon86s58منذ 3 سنوات Went are the op EBR,S getting removed I take 10 SPG over 1 EBR any day
  • @
    @icecoolbattery5358منذ 3 سنوات If you want to balance the game, nerf those stupid ebrs, or delete them. 60
  • @
    @koboskis9885منذ 3 سنوات Could we get 2 arty max per game instead of 3
  • @
    @markushallinderkarlsson5205منذ 3 سنوات when did backing up to the redline and simply sitting there for the entire battle become a tactical decision?
  • @
    @HeeroYuy180منذ 3 سنوات how much is the buff I asked for in the reload of the M6A2E1 cannon, nothing, isn'it ?!
  • @
    @tudormontescu6275منذ 3 سنوات Looking forward to seeing these in the game! looks superb
  • @
    @MrRuskovakمنذ 3 سنوات Very nice changes! Btw If you set a limit for 2 artas per team, it would be great. 2
  • @
    @H_azzardمنذ 3 سنوات So far looks promising, the only thing that doesn't seem fantastic is the sound detection skill being an entirely new skill and would probably be fairer of it was just part of the sixth sense skill 3
  • @
    @georgemarin6022منذ 3 سنوات These ideas are really good, especially the arty shell detection and prevention. It will really make a difference for the skilled players and allow them to carry a little more. Good job WG, keep it up!
  • @
    @dannymunch4633منذ 3 سنوات So, I guess Intuition won't be stacking anymore when to loaders have it?
  • @
    @MrPH3N0M3NALمنذ 3 سنوات Thats all cool and stuff, but have you tried turning it off and not back on again?
  • @
    @takhirha8077منذ 3 سنوات Love all the ideas, because they help the player to react to the clickers
  • @
    @balintgorog70منذ 3 سنوات Where can i download the sandbox servers?
  • @
    @vognarjarek5453منذ 3 سنوات That skill should be free on 100% crew. 136
  • @
    @ItsMeMarsمنذ 3 سنوات Love the video much. Seeing it on the test server will make me love the game a bit more again
  • @
    @camperscraft6163منذ 3 سنوات Just from what I see here, these are good changes. I hope they play out well.
  • @
    @fortu392منذ 3 سنوات wait, why are they changing skills and perks, if they want to rework the crews?
  • @
    @midoughost9380منذ 3 سنوات YESSSS an actual good update!
    I like the new shells, a little bit worried about the AP/HEAT ones.
    AND THANK YOU FOR REWORKING THE INTUITION SKILL!
  • @
    @MrCondrasمنذ 3 سنوات Are the campaign missions for arty gonna change ?
  • @
    @Nerpitiwpitiwمنذ 3 سنوات arty tracer is so beautifull.
    in its aesthetic and in its mechanic
    5
  • @
    @claasbenecke2452منذ 3 سنوات Well I mean at least now I can see from where the 3 artys on the enemy team are shooting me. Damn that's going to make a huge difference thanks Wargaming!!!
  • @
    @musicsoundslibrary4020قبل 6 أشهر I would like to know if the music used from the minute to has a name. If someone knows please tell me I like those songs. Also the music used from the minute to . ....وسعت
  • @
    @LockOn0705منذ 3 سنوات I like this, seems like lots of fun dodging shells
  • @
    @mrmatthewshunمنذ 3 سنوات So we're getting a new skill.
    Even though skills are being reworked.
    Way to go WG.
    8
  • @
    @briansantos5806منذ 3 سنوات Why make the ap shell on arty that low on damage? If I can hit someone with it I would like to do more than what a medium tank would do on average
  • @
    @teamuchin6396منذ 3 سنوات this is great, i can finally play arty again
  • @
    @TheLugia345منذ 3 سنوات Well props to WG for trying to chance something.
    We will see how it turns out :)
    1
  • @
    @kevinplayz7965منذ 3 سنوات Can someone help me? When i tried to update the game my WiFi just died then when the WiFi come back and when i tried to repair the game when it reach 20%-30% id="hidden15" class="buttons"> it just reset and it said to repair it again. then when i tried to repair it again it just reset again when it reach between 20%-30%. please help me, i can't Play the game because of this ....وسعت 1
  • @
    @mariannej80منذ 3 سنوات Would it do the same for the FV4005 and FV215b 183 as well? 5
  • @
    @pierrel1861منذ 3 سنوات Very nice changes for shells, now time to classic tank shells
  • @
    @Frosty-nc2rhمنذ 3 سنوات Really like the changes. The very high penetration for tactical arty shells (AP and HEAT) are quite worrying though
  • @
    @adamantium2311منذ 3 سنوات Finally u got the thought right
    Add counter play but keep skill expression rather than nerfing or changing the class all together
  • @
    @jonathansibrian695منذ 3 سنوات "has close to real as posible" -gold spamming server 15
  • @
    @lordrayson-thc5324منذ 3 سنوات hey WG,when will u add the Test Drive mode into the game? Where players can test vehicle in a specified map so they know wich tech tree they choose? :(
  • @
    @mightkingمنذ 3 سنوات how will the new skill and reworked skill be after crew 2.0?????
  • @
    @flashingslayer3625منذ 3 سنوات would be nice if you shared your music list for each video, the songs you use are really nice but we can't listen to them outside of the video
  • @
    @barnabaspeter7803منذ 3 سنوات These are great changes! Nice to see WG listening to the community. 6
  • @
    @thatchris1626منذ 3 سنوات If those shell prices are good for arty, can you make that the case for all premium rounds?
    Unique shells would be nice to have without it either being HE or bank breaking
  • @
    @MA-fm8duمنذ 3 سنوات Sounds good, will be intresting to test on the sandboxserver. Maybe the easy solution would be to limit the number of SPGs per battle to 1 or 2
  • @
    @johnsun3854منذ 3 سنوات + Include the automatic radio messages about artillery shots that certain mods use.
  • @
    @digger1900منذ 3 سنوات Thanks for the fore warning that the game is going to be full of campers and clown cars 17
  • @
    @tobiiwaan6404منذ 3 سنوات Love your effort to improve the game more and more!
  • @
    @alinsalomia5194منذ 3 سنوات @World of Tanks Europe The simple solution is just to reduce the number of artilleries per team to 1 for randoms. This helps the players which play with id="hidden18" class="buttons"> artillery(for the missions for example) and the other ones too. Why is this not implemented? ....وسعت
  • @
    @matijavrh2251منذ 3 سنوات Does that mean that arty missions will be changed?
  • @
    @Loepert_منذ 3 سنوات I just hope that you will change the SPG missions along side with the update if u decide to implement it
  • @
    @altham3914منذ 3 سنوات So u still dont get it AP and splash damage is the same in therm of damage whats the point of AP?
  • @
    @RealK4_منذ 3 سنوات These changes do look quite promising. From my first observations, I can say that the tactical shell's penetration may be too high since 335mm for id="hidden19" class="buttons"> a tier 10 with a 500ish dmg roll is a lot, but then again there are sacrifices they have to make.
    However, maybe you could implement a change where there are fewer SPG missions to complete to grind the campaign tanks but then again that'd require more work. Overall these changes look extremely promising and so far the best of the 3 imo.
    ....وسعت 5
  • @
    @bobkowalski7655منذ 3 سنوات This looks really promising and so does the crew 2.0 (with some changes tho)
  • @
    @pavelos3848منذ 3 سنوات So why do you have still arty missions in the game? Is forces the player into playing this class. Remove the arty stun missions or reduce them so they can be completed really easly.
  • @
    @bencrane9375منذ 3 سنوات Now it actually is a point and click adventure just now u have different characters to play with that being the different shells
  • @
    @arpmuless_officialمنذ 3 سنوات This all looks very good. I really like this change.
  • @
    @Atesz222منذ 3 سنوات So is a soft-confirmation that you guys just decided to throw Crew 2.0 out the window?
    I'd be glad if that was the case